Showing posts with label Krazy Pengwin. Show all posts
Showing posts with label Krazy Pengwin. Show all posts

Tuesday, 31 December 2013

New versions of Image Slicer and Image Stitcher

Been a few months since I last posted an entry here, so I thought I would update everyone with what's been happening in my world.

First of all, Krazy Pengwin Games is now a live venture, with my first game available on the Mac App Store, Google Play and Amazon App Store. The game is Conquest, a remake of an original strategy game from 1983, written by Duncan nightingale. Mr. Nightingale has been instrumental in helping me get this game ready for release, and I am very pleased with the final product. More information about Conquest, as well as links, can be found at http://krazypengwin.com/conquest.php.

I have also revamped two of my most used utilities, to make them easier to use and a little more professional. As soon as I am able, I hope to have these available on the Mac App Store. Until then, here are some screen shots of them:
First the Image Slicer:




Also, the Image Stitcher:

Both of these apps are written in Xojo (formerly Real Studio).
As soon as these are available on the Mac App Store, I will post an update.


Friday, 23 August 2013

New web site is up

I have completely failed to keep you all up to date with the latest development news from me.
A few days ago, my new games development web site went live. Even if I do say so myself, I think it's pretty cool. The entire site is coded by hand (apart from the Lightbox scripts). I prefer to create my own sites this way, so that I have total control over the content, without relying on, or being limited by, a third party content management system.
Anyway, if you want to have a look (and I know you do), then hop on over to: http://www.krazypengwin.com.
Second bit of news, probably not as impressive, but I think it is equally important, I have made some changes to the Colour Code Generator I mentioned before. It is now possible to drag and drop colours from the custom colours to the main colour button, and vice versa. It is also possible to use drag and drop to reorder the colours in the custom section. A little more important, I have added the possibility to drag and drop a colour from the application directly to the source code, and it will insert the colour, in the format selected, into your code. Not a massive change, but it could be useful and save a few seconds, rather than having to click Copy and then Paste. Some more formats have also been added, so the colours can now be formatted for the following languages: Monkey, BlitzMax, Xojo, Cocoa for OS X, Cocoa for iOS, Lazarus (and Delphi), Python, HTML, CSS and as either a list of decimal or hexadecimal values.
This little tool, along with some of the others I have written, will be available from my web site once I have written the help documentation.